So i think DC should update the shader and make it less cpu eating but better looking.
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Nightvision Framerate Drops
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So i think DC should update the shader and make it less cpu eating but better looking.
Of Topic:
*Takes Off Glasses*
Mother of god.
Is that Kurt Cobain?
![user](img/i_friend.png)
So i think DC should update the shader
nvshader.bmp
Move yo lazy ass.
Don't use it if it causes frame drops for you.
![user](img/i_friend.png)
Maybe he don't know how to edit it? Already thougt about that? Not everybody on the Internet is able to edit pictures.
![user](img/i_friend.png)
Maybe he don't know how to edit it? Already thougt about that? Not everybody on the Internet is able to edit pictures.
Everyone with fucking windows is. If he's too stupid to edit an image, how did he create a skin. Thought about that?
Really dude if you don't know how to edit an image you're pretty much stupid.
It's impossible to make that even faster (at least when using BlitzMax)! Please get a decent video card if you want to play any games!*
*) EVERY single intel GPU SUCKS HARD!!!
Seriously: Sorry, I really can't help you with that problem!
![user](img/i_friend.png)
Shader? LMAO! There is no shader. It simply draws a bright version of that image over your whole screen.
It's impossible to make that even faster (at least when using BlitzMax)! Please get a decent video card if you want to play any games!*
*) EVERY single intel GPU SUCKS HARD!!!
Seriously: Sorry, I really can't help you with that problem!
It's impossible to make that even faster (at least when using BlitzMax)! Please get a decent video card if you want to play any games!*
*) EVERY single intel GPU SUCKS HARD!!!
Seriously: Sorry, I really can't help you with that problem!
*Facepalm*
I didnt mean shader like shader. I meant. Its a picture and if its blinking it is shaded in one way.
![user](img/i_friend.png)
I didnt mean shader like shader. I meant. Its a picture and if its blinking it is shaded in one way.
Just cut the picture so that it takes less CPU. Or get a better computer, because LAG at NIGHTVISION in a 2D GAME, really!?
![user](img/i_friend.png)
![user](img/i_friend.png)
I didnt mean shader like shader. I meant. Its a picture and if its blinking it is shaded in one way.
Just cut the picture so that it takes less CPU. Or get a better computer, because LAG at NIGHTVISION in a 2D GAME, really!?
No that wouldnt help. The game will still use the texture in the same way.
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