[MT] Better Image Handler 
4 comments
Note that I'm not a professional, don't expect top tier Lua quality.
If you're looking for perfection, look elsewhere.
Otherwise, this is for you!
Simple description:
This file consists of a couple functions made to replace the default image functions provided by CS2D.
Unless you have basic knowledge of Lua, this wont work for you!
I've included a couple example pictures here but you should read the documentation below!



edited 25×, last 06.07.21 11:54:38 pm

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4 comments



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I don't really know what you're talking about 
It works like this:
And then you can use the GET function to get something out of that table or the SET function to set something in that table, also affecting the image.

It works like this:
Code:
1
table[imageid] = { properties }
And then you can use the GET function to get something out of that table or the SET function to set something in that table, also affecting the image.
edited 1×, last 10.05.19 11:17:59 am

You should put new array instead of id for image, because when you add
image it will automatically become image in game and the
image will return to image-number. Also you can add
freeimage with condition before put the
image to avoid appearing multiple images.
Anyway good job




Anyway good job
edited 1×, last 13.05.19 01:19:31 pm



