https://youtu.be/s_KCXLD__GU
I tried this but it still instakill if you have less health than the damage of explosion.
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addhook("hit","_hit")
function _hit(id,source,weapon,hpdmg,apdmg)
local hp = player(id,"health")
if weapon == 73 then
if hpdmg > 4 then
timer(0,"parse","sethealth "..id.." "..hp)
end
end
end
Molotov without explosion request
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