1
2
2
local h = player(id,"health")
parse("sethealth "..id.." "..h-weapon*0.3)
1
parse("sethealth "..id.." "..h-weapon/10)
local h = player(id,"health")
parse("sethealth "..id.." "..h-weapon*0.3)
parse("sethealth "..id.." "..h-weapon/10)
math.floor
or math.ceil
anyway.