By the way, seeing as this doesn't happen a lot - it should be fine to have ideas and bug reports in the same thread.
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The
kill hook states there is a killer id which would be 0 if there is no player that has killed the victim, yet at the bottom there is a notice with the following: Quote
Attention: This hook will only be triggered if the kill was caused by a player (killer)!
I don't have time to test if it does get executed or not upon death of no killer, yet it contradicts itself either way.
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The
item page is at its current state in my opinion is fine, yet the text: Quote
Moreover there is:
item(0,"table"): returns a Lua table with all dropped item IDs (the unique instance IDs, NOT the type IDs!)
item(0,"table"): returns a Lua table with all dropped item IDs (the unique instance IDs, NOT the type IDs!)
Should either be in a notice or warning to make sure it is clearly noticed. This can easily be missed or can lead to confusion (I missed it, twice, then got confused at first notice).
edited 1×, last 22.07.16 03:13:18 pm
Ideas & bugs for CS2D website (NOT THE GAME!)
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Gripex
§2.2 - Only meaningful contributions with added value
being an independent game: We want to keep Counter-Strike's gameplay because its fun but we don't want to be seen just as a 1:1 clone anymore.