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Disable Sprays
10 replies



In New Game
Apart from that, I don't know of other ways to do it...

You may perform an action with Lua when someone sprays a logo though (using the



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addhook("spray","_spray") function _spray(id) 	local i=image("<tile:"..tile(player(id,"tilex"),player(id,"tiley"),"frame")..">",math.floor(player(id,"tilex"))*32+16,math.floor(player(id,"tiley"))*32+16,0) 	timer(120*1000,"parse","lua freeimage("..i..")") end




