CS2D
Maps/Editor Trigger a sprite Trigger a sprite
5 replies Hi,
i want to trigger crocodiles. When you move on trigger move a trigger delay triggers zombies. But when want trigger crocodiles, at start they are already there and after 5 seconds the crocos disappers. But i want that after 5 seconds the crocodiles appear.
I hope you can understand me.
thx for all answers just add in;
trigger_start
Name:
Trigger: [the sprite you want to trigger] Well, here:
Trigger Move:
Name: w1
Trigger: w2
Trigger Delay:
Name:w2
Trigger:w4,w5
Func Message:
Name: w4
Env_Sprite:
Name w5
Trigger Start:
Name:?
Trigger:?
thx So...
Trigger start
name: -
trigger w5 Mode 1 - Crocodiles(npc) spawn only one time
Trigger_move:
Name - movecro
Trigger - oncecro
Trigger_once:
Name - oncecro
Trigger - movecro, delaycro
Trigger_delay:
Name - delaycro
Trigger - oncecro, npccro
Time - 5
Env_npc:
Name - npccro
Trigger - delaycro
Type - Zombie
Mode 2 - crocodiles(npc) spawned when will work the trigger move:
Trigger_move:
Name - movecro
Trigger - delaycro
Trigger_delay:
Name - delaycro
Trigger - movecro, npccro
Time - 5
Env_npc:
Name - npccro
Trigger - delaycro
Type - Zombie ah,ok thx for all answers