Please and thank you

addhook([[attack]],[[attacker]]) function attacker(id) 	local wpn = player(id,"weapontype") 	if wpn == 69 then 		local x,y,rot = player(id,"x"),player(id,"y"),player(id,"rot) 		x = x + math.sin(math.rad(rot)) * 100 		y = y - math.cos(math.rad(rot)) * 100 		parse([[explosion ]]..x..[[ ]]..y..[[ 10 100000 ]]..id) 	end end