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multiple scripts
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Example: You can't use 2 classes ( I mean those where you can choose a class, like soldier and all that stuff) lua at the same time, tha may lead to trouble with menus (If the both use the same system).
![user](img/i_friend.png)
i was wondering if you could use 2 lua's at the same time if you can plz tell me and i give you ![cookie](img/cookie.gif)
![cookie](img/cookie.gif)
Actually you can run more than 5 lua scripts but like Pwnisher said it depends on what type of script it is you are running.
how do you do it?
I want to put my Tlex and Unlimitedbuild lua in one...
tell me how please or make a lua
Thanks
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![user](img/i_friend.png)
give me your lua i'll fix it for you
*Mega facepalm*
@
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dofile("sys/lua/<lua name.lua>") dofile("sys/lua/<lua name.lua>")
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If you have 2 hooks like:
Lua 1 hat geschrieben
addhook("spawn","ifspawn")
and in the other u have
Lua 2 hat geschrieben
addhook("spawn","onspawn")
And in the lua executer you has
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dofile("sys/lua/Lua 2.lua") dofile("sys/lua/Lua 1.lua")
It will only hook the lua of the Lua 2, because is the first lua readed. And what happens with the hook of Lua 1? It doesnt function.
![user](img/i_friend.png)
Me too
how do you do it?
I want to put my Tlex and Unlimitedbuild lua in one...
tell me how please or make a lua
Thanks
![cookie](img/cookie.gif)
how do you do it?
I want to put my Tlex and Unlimitedbuild lua in one...
tell me how please or make a lua
Thanks
![](img/smiles/wink.gif)
![cookie](img/cookie.gif)
I believe you could just use parse. If it's quick build it should add in nicely. As long as they don't add any hooks that are taken.
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