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English Unreal Software bugs and errors thread

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old Re: Unreal Software bugs and errors thread

GeoB99
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There should be a space between Latest update: and the current captured local time.
IMG:https://images2.imgbox.com/25/45/WYRqhW1d_o.png

Also nit, seems like "..." is colored in green for the latest uploads section but is in white for the forums section.
IMG:https://images2.imgbox.com/a1/e1/dxQBGyjr_o.png

old Re: Unreal Software bugs and errors thread

DC
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@user GeoB99: Added the space in the stats (it's actually there in the German version, only missed it in English)

The second problem is a bit wild. Not sure why the two lists behave differently. They should use the same styling. I'll check! Thank you!

old Re: Unreal Software bugs and errors thread

DC
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@user Mora: Oh dear! Thanks. I didn't test on Safari. Will check!

@user Bowlinghead: What's wrong with that? The "unread" is intended. This is how the message system always worked: The message stays in "Outbox" until the recipient reads it. As soon as it's read it moves to the "sent" folder. I just added these little description texts to make that more clear. Maybe the terms are a bit confusing or even misleading. I have to admit that.

old Re: Unreal Software bugs and errors thread

DC
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Fixed user auto complete (for user / @ tags and user input fields). It should now list all users visible on a page properly. Also made that thing 2 columns so when you search, the search results appear in another column.

@user Bowlinghead: Ah I see. I wanted to emphasize that it's about unread messages and not about read messages I think that does make sense but yes, it's probably not necessary. Looks cleaner without being bold so I removed it now

old Re: Unreal Software bugs and errors thread

Bowlinghead
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It looked like formatting mistake. I am too biased to judge ofc, but the difference between Read& Outbox should be clear enough. Especially with the "Delete to cancel delivery" addition in Outbox. Even WhatsApp has a similar system with checkmarks next to the messages.

It is one of the many things that I only have noticed because of the website update.
I dont want to know how many "small mistakes" the old design had that no one noticed

old Re: Unreal Software bugs and errors thread

DC
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@user GeoB99: Oh wow! Well noticed! Actually my plan was to hide ALL signatures when you're not logged in. This makes spam/ads/links in signatures much more useless as search engines crawlers and guests don't see it. So the profile is ok but the forum is bugged because it still shows signatures when logged in.

Fixed that now √

Also: Registration is broken. Will fix that ASAP
edit: should be fixed.
edited 1×, last 22.12.23 08:26:12 pm

old Re: Unreal Software bugs and errors thread

GeoB99
Moderator Off Offline

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I noticed when you are submitting a decline reason when you review a file the website no longer redirects you back to the current file, you would have to reload the page by yourself, unlike in the old layout. Approving a file automatically reloads the page as intended.

At first glance I thought it was my problem and the website simply refused my input but it just simply doesn't redirect you back, which is confusing.

EDIT

Hmph, found a new bug. If you edit someone's file that has been declined (e.g. when you typically delete a poor quality file) such as file File does not exist (18233), the Edit page looks blank...
edited 1×, last 24.12.23 08:34:57 pm

old Re: Unreal Software bugs and errors thread

DC
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@user GeoB99: Thanks. I guess these mod/admin features still have most bugs/usability issues as less people are using them (they also have lower prio for that reason). Will look into making the review process smoother.

Editing files of others (as moderator) should be fixed √

old Re: Unreal Software bugs and errors thread

MikuAuahDark
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These smiley/tag looks ugly in Mr. Brightside.
*
INFO

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ADDED

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FIXED

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CHANGED

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REMOVED


A solution would be having those tags with transparent background instead of black.

Also the "Super User" color looks too bright in Mr. Brightside theme too while the "User" color almost blends in with the background color.
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