I'm looking for a long time a bind that when the m4a1 has 3 ammo and when you press R the m4a1 will have 30 instantly without spend ammo and without spending time reloading. But on each gun.
Forum
CS2D Scripts Fast Reload BindFast Reload Bind
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I'm looking for a long time a bind that when the m4a1 has 3 ammo and when you press R the m4a1 will have 30 instantly without spend ammo and without spending time reloading. But on each gun.
Fast-Reload (19)
This file above may cover your needs. And to not spend all your rest of the ammunition use mp_infammo.
grizbim has written
GeoB99: I'm not looking for this script, i'm looking for a a bind script. that when you put on console the bind and when you press R you will get the full weapon's ammos.
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Admin/mod comment
§1.1 - No illegal contents (incl. endorsement, cracks/pirate copies)I wanna that it works as a bind... How can I do that?
PD: When you join to server you can't quick-reload. you must put the bind on the console.
Look:
Both 'equip' and 'setweapon' are serversided commands so you as a client in the server can't access them. It's NOT possible.
If that's the case, if you are the server, here's the script:
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addhook("say", "triggDis", -99999) function triggDis(id, text) 	if text == "!quickReload" then 		parse("equip "..id.." "..player(id, "weapontype")) 		parse("setweapon "..id.." "..player(id, "weapontype")) 		return 1 	end end -- Optional (Tell the players to bind) elapsedMinutes = 0 addhook("minute", "bindTip") function bindTip() 	elapsedMinutes = elapsedMinutes + 1 	if elapsedMinutes >= 3 and #player(0, "tableliving") > 0 then 		msg("\169000255000Type \169255255255/bind \"r\" \"say !quickReload\" \169000255000 for quick reloading!") 		elapsedMinutes = 0 	end end
It is untested. my scripts tend to fail the first time they're executed because I always tend forget something
EDIT: And just as I said, I forgot to do something... Reload the actual weapon O.O Ugh, it's updated now.
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