This thread, however, is not about the engine itself, but about a small test project I did with it. I guess this is a vanity thread like some others in this forum, I'd like to brag a little about what I've done.
Despite its name, LÖVE2D can have 3D graphics. I've used a 3D library made by Substitute541, I take no credit for that. They did an amazing job with this library, making dynamic lighting among other things.
My contribution to this was .obj loading and drawing, as well as some minor code modifications and neater wrapper functions.
Allow me to demonstrate:
Both models displayed there have been made in Blender and exported into .obj files.
You can download a Windows executable here to see for yourself. Left mouse button moves the model, right mouse button rotates it, middle mouse button moves the light. 1, 2, 3 and 4 to cycle through models, W and S to zoom in/out, respectively.
This isn't the most amazing thing, I understand that, but it has still been interesting. It is also far from working properly, let alone being perfect. It's still an interesting concept and I'll gladly explore it further. Let me know what you think about it.