Info║
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Author: mafia_man╠
Version: 1.01║
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Changelog║
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1.01╠│It's now using tween_rotate which was bugged in earlier cs2d versions.
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Features║
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Custom turrets.╠
Destroyable turrets.╠
Configurable.╠
Highly customizable.╠
Easy to use.╠
Up to 9 turrets because of single menu. (But it can be expanded to infinite)║
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Configurable things║
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destroyonexit - True/False╠│If true, then if owner of it will exit buildings will be destroyed.
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gfxbase - Path to graphics╠│This is image will be drawn under turret barrel.
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Customizable turret fields║
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name - String╠│Name of turret.
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projid - Number (1-91)╠│Projectile ID - thing which will be shot from turret.
╠│For more information see:
spawnprojectile║
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health - Number (1-X)╠│Health of turret, if it health will reach 0 when shot turrent will be destroyed
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price - Number (0-X)╠│Price of turret, player have to pay when he builds it.
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gfx - Path to graphics╠│This image will be drawn as turret barrel.
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shootself - True/False╠│Depends on gamemode, if it's deathmatch and it's set to true it will only shoot owner of cannon.
╠│And if it's deathmatch and it's set to false then it will shoot everyone but owner.
╠│If gamemode is team based and it's set to true it will only shoot owner team members, else enemies.
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range - Number (0-X)╠│Range of player detecting.
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flydist - Number (-1, 0-X)╠│If -1 projectile will fly distance from turret position to player position, else it will use flydist number.
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shoot_delay - Number (1-X)╠│Delay beetwen shots.
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aim_delay - Number (1-X)╠│Aiming time (Time for turret to wait since it found player).
╠│It's also be going time for
tween_rotate which doesn't work currently.║
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explode - True/False╠│If true, building will explode when destroyed.
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exp_size - Number (1-X)╠│Explosion size.
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exp_damage - Number (1-X)╠│Explosion damage.
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f_if - Function(id, m, t)/Nil╠│Additional condition for shooting projectile
╠│id - Player ID.
╠│m - Pointer to turret table.
╠│t - Pointer to turret configuration table.
╠│Function should return boolean, True if projectile can be shot or False/Nil if not.
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Conditional function example1
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f_if = function(id, m, t) 	if player(id, "health") < player(id, "maxhealth") then 		return true; 	else 		return false; 	end end;
edited 6×, last 05.02.14 06:25:18 pm
Approved by Starkkz
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Customizable Turrets 1.01
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