
The following script was based on Counter-Strike 1.6 famous Zombie Mod. Zombie Plague.
We tried to make the script which follows the mod, so players can enjoy like they did on Counter Strike 1.6.
 Features:
 Features: Survivor round option
 Survivor round option Nemesis round option
 Nemesis round option New infection system
 New infection system Zombie knockback
 Zombie knockback Startround countdown
 Startround countdown 3 Clip options (Ammo)
 3 Clip options (Ammo) Ammo Packs
 Ammo Packs Extra Items
 Extra Items Sound effects
 Sound effects Napalm Grenade
 Napalm Grenade Frost Grenade
 Frost Grenade Admin System
 Admin System Simple Configuration System
 Simple Configuration System Jump System
 Jump System Jump System for Zombies
 Jump System for Zombies Configuration Help:
 Configuration Help: Setting Items/Admins:
  Setting Items/Admins:You can set items/add admins/add new zombie classes in the configuration file, using the next format
#ITEMS PRIMARY
firstItemId,secondItemId,etc
#ITEMS SECONDARY
firstItemID,secondItemId,etc
#ADMIN
usgnId
#EXTRA
fileName.lua
#ZOMBIECLASS
fileName.lua
A example of that would be:
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#ITEMS PRIMARY 38,39,32,30,31,33,34,10,11,21,23,24,20,22 #ITEMS SECONDARY 2,1,4,3,6,5 #ADMIN 17924 #EXTRA nightvision.lua #ZOMBIECLASS classic.lua
 Extra Items Help:
 Extra Items Help: Creating extra items for zombies
 Creating extra items for zombies1
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extraItemID = ZP.CreateExtraItem("zombie")
extraItem = ZP.CFG.EXTRAZOMBIE[extraItemID]
Creating Ammo pack price
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extraItem.Cost = 15
Creating an Extra item name
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extraItem.Name = "Zombie protection"
Creating an Equiping extra item function
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function extraItem.Equip(id) 	PLAYER[id].ArmorProtection = PLAYER[id].ArmorProtection + 150 end
Checking if is an equipable item
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function extraItem.Equipable(id) 	return true 	-- In case of no use format: return false, "reason" end
 Creating extra items for humans:
 Creating extra items for humans:1
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extraItemID = ZP.CreateExtraItem("human")
extraItem = ZP.CFG.EXTRAHUMAN[extraItemID]
Creating an Ammo pack price
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extraItem.Cost = 15
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extraItem.Name = "Molotov"
Equiping an extra item function
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function extraItem.Equip(id)
	parse("equip "..id.." 73")
end
Checking if it's an equipable item
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function extraItem.Equipable(id) 	if table.find(playerweapons(id), 73) then 		return false, "You've got already this item" 	end 	return true end
You can edit this script whatever you want, even uploading your own extra items / class / everything else but having credits to OhGawd! Team
Note: Script started from scratch. We didn't use any lua script on US to make this.
Also sorry because of the size. The script uses alot of sounds and images, but it's supposed to not lag at all
 Scripter:
 Scripter:  Starkkz
 Starkkz Ideas:
 Ideas:  3RROR
 3RROR Testers:
 Testers:  3RROR /
 3RROR /  Starkkz / CvX /
 Starkkz / CvX /  Infinite Rain
 Infinite Rain GFX/SFX: Various Authors
 GFX/SFX: Various Authors Updates:
 Updates:v1.1
 Changed some hooks
 Changed some hooks Deleted VIP Image (Bug)
 Deleted VIP Image (Bug)v1.0
 Initial Release
 Initial Release edited 11×, last 05.05.12 01:41:44 pm
 Approved by Starkkz 
 Download
 Download
		1.15 mb, 3,187 Downloads
		 CS2D
 CS2D  Zombie Plague Xtreme - V1.1 - OG
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